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- "How do you keep your players from going down a path that they think is relevant to the campaign, when in actuality, it's a meaningless route? Do you plan out a few failsafes to redirect your players back to the storyline, or do you just let them figure out for themselves that what they are doing isn't helpful?"
- "Question from a DM running their first ever campaign. All five of the members of my party use D&D Beyond. A website that works like a virtual character sheet or some have their virtual character sheet and rules app. The extra help was useful at first, reminding us about important details of spells and abilities, but now it's becoming a problem for me as a DM. My players are often distracted. I've seen them on Facebook and watching sports on their laptops when the party splits or combat has a lot of enemies. They just disconnect from the session, and I have to waste time bringing them up to speed. All the players really like D&D Beyond and are still into the game. What should I do? Should I make it a paper-only game? Can I even do that without the consent of my players?