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Sylvaire, formerly known as the Forest of the Nightmare King while under his control, is an ancient forest in Spyre that was cursed around 850 years ago.

Featured Episodes[]

Episodes Featuring Sylvaire
Fantasy High: Sophomore Year
Fantasy High: Junior Year

History[]

Sylvaire was home to tribes of centaurs, treants, sprites, wood elves and unicorns. It was ruled by the Court of Elders, formed of the leaders of each of the tribes as well as the Great Unicorn; who wasn’t a leader of the unicorns but was the oldest, and passively revered as a sort of demigod. Each of the tribes had their own gods. Gods of the treants were mysterious, the faerie's gods were otherworldly, and very little is written about the role unicorns played in Sylvaire. There was also a united goddess of Sylvaire, a goddess of mystery, night, and magic, who was present in every culture there at the time.

The Last Great Sylvan War[]

Between 850 and 900 years ago, conflict started between the tribes in Sylvaire over the correct way to worship the Goddess of Mystery. Followers of Galicaea persuaded the followers of the unnamed goddess to destroy her name, claiming that the fact that things were understood about the goddess was a heresy. This appears to have been an attempt to weaken the unnamed goddess and expand their own church.

During this war, the Court of Elders became fractured and, shortly after this time, the Nightmare King appeared, rose up and took over. Sylvaire was cursed and became the Forest of the Nightmare King; and evil fey/dark elves began to appear for the first time. This was also the last time a unicorn was seen.

The Nightmare King's curse on Sylvaire means that nightmares and illusions become partially real within it. This curse seems to become stronger towards the center of the forest. The transubstantiations performed by the Unnamed Goddess also seem to have cursed the forest.

Her arcane focus was turned into a tree, and associated with transmutation magic. Because of this, the forest beyond the Temple to the Goddess of Mystery is alive and it will change its paths to try and lead travelers away from the center. The more confident they are that they are going in the right direction, the more they will be turned around. The Goddess' sanctum, a cottage, was turned into a curse associated with abjuration magic. It traps celestial beings that try to enter the forest and prevents certain levels of spells from being cast near the center.

Locations[]

Arborly[]

A village on the border of Sylvaire, as part of an effort by wood elves and gnomes to take back the forest.

Briar Wall[]

In an attempt to stop the spread of the curse, a group of infernal warlocks created a boundary around the Forest of the Nightmare King made of thick briars. The wall prevents anything from entering or leaving the forest without the permission of a high-ranking devil. One way to do this is to trap such a being inside a gem and perform a ritual in order to implant it inside a victim to be controlled. If a non-devil attempts to touch the wall, it grows out towards them.

Shrine of Thorns[]

The Shrine of thorns is a moss-covered shrine within the briar wall. Inside is a wood carving that depicts a woman wearing a dark gown, robe, and cape, with dark hair flowing out in all directions. She is next to a small cottage, holding a spellbook and a broomstick, with her black cat familiar crawling across her shoulders. The spellbook is decorated with a strange rune that identifies her as the Goddess of Mystery.

Temple to the Goddess of Mystery[]

The Temple to the Goddess of Mystery is a long lost temple in the Forest of the Nightmare King, about 2-3 days travel from the briar wall at the edge of the forest. It used to function as a place of worship for all the beings of Sylvaire, but was abandoned when the Goddess of Mystery was destroyed. It is filled with skeletons that appear to have just laid down and died, including the skeleton of the Great Unicorn gazing at a portrait of the Unnamed Goddess with the face destroyed.

The Cottage[]

The Cottage was the sanctum of the Goddess of Mystery, gifted by the centaurs, and was turned into a curse associated with abjuration magic. It acts as a magic circle of protection, trapping with magical vines any celestial beings that may try to enter. It also prevents certain levels of spells from being cast going deeper into the forest.

When the Bad Kids' party entered the forest, Zaphriel and Ayda Aguefort were banished to the cottage. When Adaine scryed on them, she observed Zaphriel inside the cottage, held up against the wall by the vines, and Ayda, slightly protected by her phoenix heritage, fighting against them.

The Tree[]

At the center of the Forest of the Nightmare King is a tree that used to be the Goddess of Mystery's arcane focus, a broomstick gifted to her by the treants. As one of her trans-substantiations, the Goddess turned the broomstick into a tree, and a curse that deters travelers from venturing deeper into the forest. The tree will change its paths to try and lead travelers away from the center based on the degree to which they feel or don't feel fear. The more confident they are that they are going in the right direction and that they are safe in doing so, the more it will turn them around back the way they came. To reach the center, travelers must literally follow their fears.

Crescent Moon Trading Company Outpost[]

A series of buildings and structures belonging to the Crescent Moon Trading Company right on the coastline of the Nightmare King's Forest. There's a small harbor, a dock, a warehouse, some ships. And along the coast, there are trees coming up to cliffs, their roots going into the water, and in the roots there are gnomes submerged in water. The roots surround them.

Fantasy High, Pirates of Leviathan & The Seven Locations
Spyre
Solace Elmville City
Center
Cathedral of Sol | Elm Valley Mall | Elmville Police Station | The Gilded Coin | Mumple School
Downtown Everpetal Home | Pawn Shop | Seacaster Manor | Skullcleaver Manor | The Black Pit
Elm
Valley
Applebees Residence | Basrar's Soda Fountain | Bloodrush Field | KVX Bank | Rat World | St. Owen's Memorial Hospital
Little
Branch
Thistlespring Tree
Clearbrook Abernant Home | Hudol College | Oakshield Middle School | Wallace Residence
Ballaster Elmville Train Station | Riz's Office Building | Strongtower Luxury Apartments
Far Haven
Woods
Shimmerstone Lake | The Holly Tree
Highway Arkon Gas Station and Garage | Faeth Home | Krom's Diner | Luckstone Home | Zelda's House
Tillering Aguefort Adventuring Academy | The Compound
Misc. Cravencroft Cemetery | Durinson Mithral Factory | Haversham Hill | Mordred Manor
Bastion City Museum of Questing History | Precinct | Slamburger | Slappy McFinnigan's
Other Ashgrove | Lord Salazar Edge's College of Lone Adventurers | The Dune Fort
Celestine
Sea
Fallinel Calethriel Tower | Kei Lumennura | Stellemere
Leviathan Mast &
Rigging
Compass Points Library | Crow's Keep | Riggaba | The Ramble
Above
Decks
Aftward | Mast Hearth | The Gold Gardens | The Row and the Ruction | The Sternwood
Below
Decks
Cannon Court | Jetsam | The Bilge
The Mountains of Chaos Kalvaxus' Lair | Pilgrim's Pass | Temple of the Earth Defiant
Sylvaire Arborly | Holly Hill | Shrine of Thorns | Temple to the Goddess of Mystery | The Owl and the Harp | Tinkerers' Hall
The Baronies Gravalvia | Grimner | The Silver Spoon
The Nekronomikron Cathedral of Bone | Earth Arena | Fire Arena
Misc. Highcourt | Kalembrimor | The Maiden Voyage | The Mossflower Mountains | The Red Waste | Throshk
Other
Hell The Iron City of Dis | The Bottomless Pit
The Astral Plane Astral State University | Synod Mall
Other Heaven | The Vulture Dimension
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